How to Upload a Banner on Nationstates
Introduction
So what is this?
NationStates is a free nation simulation game. Y'all create your own country, fashioned after your ain ideals, and care for its people. Either that or yous deliberately torture them. It's actually upwardly to you.
Is it a serious political thing, or only for fun?
You lot can play information technology either way. NationStates does have humorous bent, but that's only because politics is naturally funny.
Gameplay
What do I do?
First, create a nation. From there, information technology depends. Well-nigh nations concentrate on developing their laws and ideology by answering Issues, which popular up several times a day. Others prefer to engage on the international scene by winning a position of power in Regions, crafting international law in the World Associates, or discussing various matters in the Forums. You tin explore or ignore different areas of the world as you choose.
How exercise I win?
Beats the hell out of me. Yous can make an infinite variety of nations, but no-ane tin can tell you which are all-time. Nations practise go ranked on many dissimilar scales by the bean-counters at the Globe Census, but existence ranked high on a scale isn't necessarily a good thing. Is it a badge of honour or a mark of shame to reach the top of "Most Religious?"
Can I assault other nations?
No. Nations cannot exist damaged or destroyed past foreign powers. Yous develop your nation the way y'all desire, without existence forced to have care of the armed forces, or the economy, or anything else you don't peculiarly prioritize.
But I keep hearing about invasions.
Some nations arts and crafts battles, trading pacts, and more on their regional boards or in forums such equally International Incidents. But there's also a type of interregional invasion known as "raiding" or "R/D". This is where organized groups of nations attempt to seize control of regions by moving there en masse and endorsing each other to gain political power. Dissimilar nations, regions can effectively exist captured and destroyed. This isn't common, but isn't unheard of, either.
Issues
How do I develop my nation?
A few times a twenty-four hours, y'all'll face an outcome and need to decide what to do about it. How you lot reply determines most everything nigh how your nation evolves. There's no micro-direction. You command your nation's destiny by making broad policy decisions, non tweaking numbers.
I don't agree with whatever of the options on this issue!
Dismiss information technology! This is the equivalent of ignoring an event until people stop talking about it. If you were a existent government, yous'd do this all the time, of course. But it'southward unremarkably more interesting if y'all take a position.
I simply banned skateboards and my insurance industry boomed! Why??
Considering of the way then many factors can collaborate, information technology's hard to predict the furnishings of a decision even when yous know all the variables. Banning skateboards, for example, can lead to unhappier teenagers, who generate more youth offense, which increases the level of fearfulness amongst the full general populace, which spurs insurance sales.
But why did it change then much?
The world is realistic simply more than so. There's a logic to how things piece of work, but everything tends to gravitate to the most extreme event, with the largest consequences. Fear not, though: This also ways information technology's usually easy to opposite the effects of earlier decisions.
Why am I a Corrupt Dictatorship?
Your nation's government category is determined by the nerds at the Earth Census, who allocate you lot according to the amount of personal, economical, and political freedom in your nation. Hither is a neat visual representation.
How exercise I set taxes?
You don't demand to bother with such picayune details! Yous're a big pic kind of person. Bureaucrats volition automatically suit your taxes as necessary to fund whatsoever government spending you've authorized.
How practice I increase my population?
Your national population grows steadily over time no matter what you exercise. Information technology just does.
This issue boosted Civil Rights in 1 nation but non another. What gives?
Event effects depend on the state of your nation. For example, shutting down a paper that's critical of your government is just another day at the office for a Psychotic Dictatorship, but a major policy shift in a nation with a history of protecting the gratis press. Sharp ideological changes will be very visible, only if you lot only reaffirm the status quo, some effect choices will change aught at all.
My nation just outlawed street racing and was awarded a banner for tyranny! That's a bit extreme, don't yous think?
Banners are awarded when nations reach a particular state. If your nation is already very shut to that state, one more small step in that direction tin get you lot over the line.
Similarly, blessing a broad-based program can qualify your nation for a banner specific to one thing. For example, broadly supporting public spending might cause you lot to proceeds a banner for Education funding, while doing something that's good for business in full general might trigger a banner for the mining manufacture.
Isn't this "simulation" biased towards your politics?
Very peradventure. Non intentionally, though.
Why tin't I set my nation's pretitle, Capital Metropolis, Leader, or Religion?
This becomes possible at particular population levels:
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250 million: Your nation volition receive an consequence that allows you to set a Upper-case letter City in some circumstances.
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500 million: You lot can write a custom pretitle in your Settings.
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750 million: The Leader upshot.
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one billion: The Faith result.
If you dismiss the outcome, the custom field will remain locked and you lot will receive the same issue once more at some indicate in the future.
Regions
Which region should my nation exist in?
It depends on what you're looking for. Anyone can create a region for any reason and there are thousands of them. To discover one, you tin browse the tag cloud, or the world in full general. Well-nigh regions are looking for new residents, and y'all will probably receive a minor flood of recruitment telegrams before long after your nation is founded.
Y'all begin in one of the Pacific regions (known as feeders): these tend to exist large, vibrant, and somewhat spammy. Stay there if you like, or movement somewhere else! You lot can shift regions whenever and as often equally you like.
To change regions, find i and look for the link near the top that says, "Like what yous see? Move to (region)!"
Does information technology matter?
Aye. Your region has its ain message board and its ain Globe Census rankings, then you should find somewhere you enjoy the company of your neighbors. And if you lot get involved in regional politics and the invasion game, information technology matters a lot.
The invasion what?
In a region, the nation with the well-nigh endorsements is automatically appointed Delegate. This usually grants significant powers, including the power to squirt other nations from the region.
I fashion this can work is a region'due south residents endorse the nation they remember would make the best Consul, and that nation rules over it with a wise and gentle hand. Another manner is that nations make private deals on who to endorse in society to make certain that their ally gets into power. A third style is a bunch of nations from outside rush in, endorse each other, and seize the Delegacy in a coup. This ane is called "the invasion game" (likewise "raiding," or "R/D" for raiding/defending).
This whole area is controversial: Some nations exist for the thrill of trying to conquer regions; others think information technology's reprehensible. Either way, it'southward worth knowing that it exists before you offset your own region, or rise to the leadership of an existing one.
Both the invader and defender sides are highly organized, although there are plenty of smaller-calibration conflicts. More than information can be plant in this forum post: "Basics of Military Gameplay."
Who's in charge of a region?
The person who created a region is known as its Founder. Founders normally have complete power over their region, being able to eject other nations, password-protect it, found and cancel Embassies, suppress message board posts, and modify the World Factbook Entry (its main description). However, many regions have no Founder, many have inactive Founders, and a few have non-executive Founders, which means the Founder has relinquished ability. In these cases, the nation in charge is the Delegate.
The region's Delegate is the nation with the most World Assembly endorsements. It unremarkably has the exact aforementioned powers as Founder, only a Founder can strip the Delegate position of ability (by making it non-executive), while the reverse is not true. For this reason, a region with an active Founder is effectively immune to serious invasion.
Founders can administer their region equally they come across fit, just Delegates must spend "influence" in order to perform some actions. This limits the power of invader Delegates.
What is regional influence?
It'south a measure of how well-respected a nation is in its region. Nations earn influence in a region the longer they remain in that location and the more endorsements they take. When a nation leaves, its influence in that region begins to reject.
The more influence a nation has, the more influence the Delegate requires to eject it from the region.
My region's WA Delegate is an evil dictator who abuses her power! Brand her stop!
Delegates are elected: If you don't similar yours, it's up to you to go that nation unelected! Delegates are costless to use and corruption their ability as they meet fit.
The World Assembly
What's the World Assembly?
The World Assembly is the world'southward governing body. It'southward your chance to mold the world to your vision, by voting for resolutions you lot like and scuttling the residuum. However, it's a double-edged sword, considering your nation volition exist afflicted by any resolutions that pass. (Unfortunately you can't obey the resolutions you like and ignore the residuum.) In other words, it's a hot-bed of political intrigue and double-dealing.
Your nation can join the WA, but it's not compulsory. If you lot remain outside, you're unaffected by its decisions. If you're set up to mix it up in international politics, though, the WA is for you.
There are 2 main benefits to WA membership: you can vote on resolutions, and you can give and receive endorsements to and from other nations in your region, which detemines who is Delegate.
You hateful like the United Nations?
Funny you should say!
What's the benefit of existence Regional Delegate?
Except in regions where the Founder has stripped the position of executive powers, a Delegate tin alter the World Factbook Entry, gear up a password, eject other nations, suppress message board posts, establish and cancel regional Embassies, and more. Some Delegates use this power to keep the region safe and orderly; others do it to cement their grip on power. And some, information technology'due south a piddling of both.
A Delegate too represents the region earlier the World Assembly. She tin can review upcoming proposals for legislation and promote those she approves. When legislation reaches the resolution voting floor, she wields additional voting power over regular WA members: i actress vote for each endorsement. Delegates of large regions therefore accept considerable influence over whether resolutions laissez passer or fail.
A nation must have at least one endorsement to exist elected Regional Consul.
I'one thousand a WA fellow member! What should I practice?
Endorse some other WA members in your region, as a way to signal you similar their policies, or their absurd flag, or their willingness to endorse y'all back, or whatsoever. The nation with the most endorsements is elected Regional Consul: you tin can support the incumbent or button for modify.
Be aware that some Delegates are more democratic than others. Some volition happily allow a fair ballot; others volition ruthlessly eject anyone they consider a political threat. Dictatorial Delegates must be overthrown by building opposition in stealth.
You tin as well contribute to NationStates international police! The World Associates has two Councils, the General Assembly and the Security Council, which each propose and pass resolutions. You lot may vote for or confronting any resolution at vote. Depending on how agog y'all feel, y'all tin also debate the effect in the WA forums, and hash out which opinion your Delegate should take on your Regional Message Lath.
How do I endorse some other nation?
Y'all tin only endorse another nation if:
- You lot are both members of the Globe Associates
- You are both in the aforementioned region
If this is true, the other nation volition have an "Endorse [Nation Proper name]" button in its Globe Assembly section.
I have more than one nation. Tin can they all join the WA?
No. While you tin accept every bit many nations every bit you like, only one may be a Earth Assembly member at a time.
What if I sneak them in?
Kickoff, please don't. This is confronting the rules, and considered adulterous. Sophisticated pattern-matching software constantly scans for suspicious beliefs and volition expel nations from the World Assembly that it determines are likely to exist cheats (known as "WA multies"). Repeat or large-scale offenders are deleted.
I only accept one WA nation simply my brother has one and he sometimes uses this calculator.
Unfortunately that's request for trouble. We try to place WA cheats accurately, but we have no way of telling exactly whose fingers are touching the keyboard at any given time. So unfortunately if you don't want to run the take a chance of being ejected from the WA (or worse), you shouldn't let anyone else operate WA nations from your calculator, either.
Sharing a network or IP address is ordinarily fine. The game does non rely on whatsoever single method of identifying WA cheats, but combines data from many different methods to calculate the likelihood that multiple WA nations are operated by the same person.
What's the departure between the General Assembly and the Security Council?
The General Associates is concerned with passing international law: resolutions to improve human rights, ecology standards, and the like. They have an firsthand and material event on all WA member nations, and can change your laws and category. For example, if yous are a protectionist nation, and the WA passes a resolution promoting free trade, you lot may observe your nation becoming abruptly more capitalist.
Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant role-playing customs in the Full general Assembly forum, which debates and drafts legislation.
The Security Quango, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend item nations or regions, and authorizes Liberations, by removing a Delegate's authorization to prepare a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than function-playing.
Both Councils office similarly in that they have proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time.
Can I propose a World Assembly resolution?
Yes, once you have at least two endorsements, yous can also propose resolutions. If approved by plenty Delegates, your proposal will be voted on past the entire World Assembly, and if passed, will become international police.
Over time, the WA has developed a significant body of protocol governing proposals. To maximize your chance of success, you should familiarize yourself with it. You tin can find out more in the WA forums.
Whether a proposal reaches the voting floor is determined by the Delegates. If at least six% of all Delegates approve information technology, it is said to have attained quorum, and will enter the resolution voting floor at the adjacent opportunity. If it fails to get together plenty approvals, information technology will be dropped.
Getting a resolution up is no easy business organization, and usually requires support from many key players (specially Delegates of big regions who are agile in the WA).
Why don't my proposals ever make it to resolutions?
The WA takes itself seriously and will not approve proposals information technology sees equally inappropriate. There are two common mistakes inexperienced contributors make:
- Not reading the relevant rules for Full general Assembly Proposals or Security Council Proposals.
- Proposing something beyond the scope of the WA's authority. For example, proposals cannot change the rules or mechanics of the game itself, nor enquire for new features. They should not reference events, people, or things in the "real world" that exercise not exist in NationStates.
The best path to success is to get involved in the forums: the General Associates forum or the the Security Council forum. In that location you can meet key players, propose your idea as a typhoon, get together feedback, and build back up fifty-fifty before your proposal hits the queue.
How do I corroborate a proposal?
You must be a Regional Delegate. If you are, then y'all will have an option to corroborate proposals when y'all view the list. Past allowing unapproved proposals to fall by the wayside, Regional Delegates brand sure that the WA only votes on worthy issues.
Can I make a resolution to add war to the game?
No. Well, yous tin, just I'm still not going to add state of war. The WA is not there to request new game features. I acknowledge this would be nice: suggest a change, vote it through, and BAM! The game gets amend. But then, I would have to brand the BAM! part happen. It would crave me to spend so much time rewriting game code that I wouldn't be able to pursue my real passion, which is earning plenty money to buy food, and staying sane.
WA resolutions are a manner to bring all member nations into line on a particular upshot; be that environmental, autonomous, free trade, or whatever. Don't suggest game improvements there. They simply clutter upwards the place. And they make people think, "Hey, yeah, that would be cool! Why doesn't Max Barry go off his donkey and exercise that?"
Trading Cards
How do I earn cards?
Each time you reply an result, you have a run a risk of receiving a new pack. Each pack contains five randomly called cards.
What practice I practise with them?
Cards are cosmetic. They grant no benefits other than the warm fuzzy feeling of owning them.
How do I trade them?
You lot can:
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Junk a menu past exchanging it for a small amount of depository financial institution. Click the flag area of the carte to reveal the "Junk" push button.
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Gift a menu to another nation by paying a minor amount of banking company as a transfer fee.
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Sell a card by offering information technology on the open market place.
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Purchase a bill of fare by bidding for it on the open market place.
How practise I get more bank?
The are only two ways to acquire bank: junk cards or sell them.
How do auctions piece of work?
Cards are bought and sold in the NationStates Timed Double Auction.
In a Double Auction, buyers and sellers make offers at the same time. A Timed Auction means that when a buyer and seller match, the trade isn't conducted instantly; instead, there is a countdown, during which other parties can vanquish the offers.
The auction arrangement is designed to force trading at true marketplace prices, reducing the power of puppet nations to feed valuable cards to their masters.
Some notable quirks:
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Because the match price is the midpoint of the bid and the ask, buyers volition normally pay less than their bid, and sellers will usually receive more than their ask.
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If you submit multiple bids/asks on the aforementioned card, yous could purchase/sell multiple copies of it.
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Information technology'south impossible to trounce an ask of 0.01, since that'southward the minimum price, and earlier offers vanquish later ones.
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When there are multiple matches, they'll resolve at the same time but normally not the same price. Each friction match has its ain match toll.
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You tin't reliably capture a specific bid or ask, and then bid/inquire what you actually want or else risk being caught out. For case, if you encounter a high bid on a bill of fare, y'all may be tempted to submit a low ask for it, in guild to friction match. Simply other offers may then get in, causing your match to switch to a different, lower bidder.
Can I stop receiving cards?
Yep, you can opt-out of trading cards in your Settings.
What happens to its menu if a nation ceases to exist?
Cipher. The cards don't go anywhere.
What happens if my nation ceases to exist?
If your nation ceases to be and you don't restore it, then somewhen your banking company and whatsoever cards you lot have collected will exist deleted.
Technical
Why practise you want my east-mail service address?
And so y'all tin recover your password, should you forget it. Yous tin as well elect to be notified if your nation is about to exist deleted for inactivity. And if you join the Earth Assembly, you lot have to verify your electronic mail address in guild to enforce a one-WA-nation-per-thespian rule. That's information technology. No spam from united states.
Something's not working—what should I exercise?
Problems reports go in the Technical Forum. If you have a question, yous tin can postal service it there, although please do try searching first.
I'm non receiving any new issues!
Nations can concord a maximum of v bug. Dismiss or bargain with some first, and new ones volition brainstorm flowing in.
I didn't receive my WA electronic mail from NationStates!
First, bank check your nation settings and make sure that you take entered an e-mail address, and that the accost is correct. If it is, your e-mail service is probably existence blocked past an anti-spam filter. This might exist something in your electronic mail customer, but more than probable is a program running on your ISP's server. Anti-spam filters aren't perfect, and and then sometimes block e-mail from NationStates. Unfortunately in that location's not much you or I can do about this.
I'm going on vacation—what should I do?
In your nation's Settings, check the box marked "Holiday Manner" and click "Update Settings". This volition end your nation from receiving new issues and grant it a longer grace period before it gets deleted for inactivity: 60 days.
How do I delete my nation?
You can't. I decided information technology's better to have people upset because they can't start over with the same nation proper noun than people upset because their nations got accidentally deleted. If you don't log into your nation, it volition be deleted automatically in 28 days.
My nation disappeared!
First, make sure y'all're using the right name: "mynation" and non "the republic of mynation", for example.
Although inactive nations stop to exist after 28 days, you lot tin can restore them via the login page.
If yous're looking for information on an ex-nation, try the Boneyard.
How do I utilize formatting in my telegrams and posts?
You tin can use some BBCode-manner tags to improve the look of your telegrams, Regional Message Lath posts, and (if y'all control a region) your regional World Factbook Entry. These are:
The following tags work in Regional World Factbook Entries, but non telegrams or Regional Message Lath posts:
- Links: [url=https://maxbarry.com]Hello[/url] becomes: Hi
- Colors: [color=blue]Hello[/color] becomes: Hello
- Horizontal lines: [hr] becomes a line
How do I transport a telegram to many nations at once?
Go to your Telegrams folio and click Compose New Telegram. In the "To:" box, enter a list of nation names, separating them with commas.
You tin can also address telegrams to a region or special group. A telegram sent to region: Lazarus, for example, volition be delivered to all nations in the region Lazarus. A telegram sent to tag: delegates will attain all World Assembly Delegates.
A telegram sent to more than than ane recipient is a Mass TG.
There are three ways to send a Mass TG:
- Enter a list of comma-separated names (e.grand. "Testlandia, Sirocco, SalusaSecondus").
- Address your telegram to an unabridged region or special group (e.grand. "region: The Pacific" or "tag: new5000").
- Write a script or program to interface with the Telegrams API for automated but rate-limited delivery.
Telegrams with over eight recipients require one stamp per recipient. (An exception is messages sent by a Delegate, Founder, or Regional Officer with Communications authority to their own region, which require no stamps.)
If you lot desire to reach a big number of nations without buying stamps, yous can send the same message over and over, addressing information technology to 8 or fewer nations at a time. This is more fourth dimension-consuming, just less coin-consuming. Please employ a Telegram Template, which makes the process faster, less fault-decumbent, and provides Delivery Reports. To do this, first annals a template by sending your telegram to "tag:template" and use the special code it gives yous to ship copies to other nations.
What are Telegram Stamps?
Stamps are purchased from the NationStates Store and required for telegrams addressed to more than than 8 receipients at one time.
Stamps are refunded for whatsoever messages that never reach the recipient. (Because the recipient has blocked recruitment telegrams, for instance). You tin encounter whatever such refunds in your Postage History.
What are the differences betwixt Mass Telegrams and regular telegrams?
The differences are:
- Mass TGs include Delivery Reports, and so you can tell exactly who received the TG and who didn't. These are viewable in your Sent Items.
- Similarly, when used for recruitment, Mass TGs include Recruitment Reports, which runway who clicks a link from your telegram to your region and subsequently move there:
- Mass TGs support personalization via the macro %NATION%, which, when used in the torso of a message, expands into the name of the nation reading it.
- Mass TGs tin can reach big numbers of nations quickly and hands. For example, yous tin telegram all electric current World Assembly Delegates with "To: tag:delegates". Yous can as well transport telegrams to nations that don't exist yet, using "To: tag:new" or "tag:refounded", and nations will receive a copy of your message as they qualify for information technology (i.e. equally they are created or refounded). With the exception of Delegates and Founders sending a TG to their own region, this functionality requires the buy of Telegram Stamps. For a full list of available tags, open advanced telegram addressing by clicking the "▼" button beside the "To:" box when composing a new telegram.
What are the rules on sending telegrams?
Generally, yous can send telegrams as often as you like. The game has inbuilt "flood" command and may slow you down if you effort to send a lot in a hurry—and, of course, y'all should stay within site etiquette rules and avoid spamming people with letters of little relevance.
Advanced users should be enlightened of a few more rules:
- A telegram that encourages the recipient to move regions is a recruitment telegram, and must be marked by checking the appropriate box earlier clicking Ship. (The checkbox can be exposed past clicking the "▼" beside the "To:" box.)
- Similarly, a telegram that encourages nations to vote on a World Assembly resolution or proposal must be marked as a campaign telegram.
- Scripts, bots, and browser tools must bide past site Script Rules. All automatic telegram-sending must be done via the NationStates API.
What special groups can be reached using Telegram Stamps?
You tin can address a telegram to:
- region: <Proper name> to send a TG to all residents of a region. (Besides available without the need for Telegram Stamps to the region's Founder, Delegate, and authorized Officers.)
- tag: New<Number> will queue a Telegram for attempted delivery to the next <Number> newly created nations. Be aware, however, that new nations are telegrammed very quickly past very many region recruiters. In society to reduce spam, the system throttles recruitment messages so that nations only receive a few at a time; additionally, new nations have a limited amount of space in their Inbox. This ways that many recruitment telegrams wired to new nations will go far late or non at all—and consume Telegram Stamps yet. In that location is no special priority for recruitment Telegrams based on how chop-chop or by which method they are sent: All recruitment Telegrams enter the same queue and exit it in random social club.
- tag: Refounded<Number> will queue a Telegram for attempted commitment to the next <Number> of nations who are refounded (i.e. restored by their possessor after previously ceasing to be due to inactivity).
- tag: NewDelegates<Number> will queue a Telegram for attempted commitment to the next <Number> of nations who become World Assembly Delegate for their region.
- tag: Delegates will send a TG to all current World Assembly Delegates
- tag: WA will accomplish all Globe Assembly member nations
- tag: All will send a Telegram to all nations. (Delight be aware of site rules!)
- tag: Welcome can be used by Regional Delegates and Founders to fix an automatic greeting to new arrivals in their region. This requires no telegram stamps! Delegates/Founders can find the advisable command on their Region Command page. A region can only take 1 Welcome Telegram active at a time, and it will exist canceled if the sender loses ability in the region.
Filter by Exclusion: Y'all can target your message more finely by excluding some recipients with -. This filters out whatever recipients who see the criteria. Examples:
- region:Lazarus, -nation:Testlandia: Send to all residents of Lazarus except Testlandia.
- region:Lazarus, -tag:WA: Send to all not-WA nations residents of Lazarus.
- tag:All, -region:The Pacific, tag:Delegates: Transport to all nations in the earth except residents of the Pacific, likewise as all WA Delegates.
Filter past Inclusion: Similarly, you can require certain recipients with +. This filters out any recipients who don't meet the criteria. Examples:
- region:Lazarus, +tag:WA: Ship to all WA fellow member residents of Lazarus.
- region:Lazarus, region:The Pacific, +tag:delegates: Send to Delegates of Lazarus and the Pacific.
Recipients are processed in left-to-right order. This means that filters just apply to recipients listed to their left. For example, a message addressed to -tag:WA, tag:All will be sent to the entire earth, because the filter is processed showtime (and does nil), and and then the global list of nations is added.
When filtering specific nations, y'all must apply the format -nation:<Nation> . You cannot just prepend the minus sign to the nation name alone.
Filters work on letters addressed to future nations, too. For instance, you tin send a message to tag:new5000, -region:The Pacific, which will be sent to new nations who are founded anywhere except in The Pacific, or tag:new5000, +region:The Pacific to reach only those nations who are founded in The Pacific.
How successful are recruitment telegrams?
Sadly (for recruiters), the not bad majority of recruitment telegrams are ignored, blocked, or never read. In full general, y'all should expect:
- 10-20% of your telegrams to exist blocked by spam filters.
- 0-i% of your telegrams to convince a nation to move to your region.
These numbers vary by region: Feeders and Sinkers have more inactive nations, and they are targeted more often by recruiters. Newly created and refounded nations are guaranteed to be active, merely are targeted past recruiters even more oft.
Note that telegrams can be delivered only then deleted before the recipient ever sees them, due to limited infinite in their inbox. This is especially the case for recruitment telegrams sent to new nations, who frequently receive more messages than their inboxes can agree, with newer messages pushing out older ones.
Someone has taken control of my nation!
It is against the rules to hijack someone else's nation, and if nosotros run across someone practice it, we'll ban them. If nosotros don't see information technology happen, though, and someone changes your password and e-mail address, I'm agape you're on your own. Every bit far as the game is concerned, your government has been overthrown in a coup.
To prevent people accessing your nation, turn off auto-login in your Settings if you apply a public computer. Y'all should as well cull a countersign that is not easily guessable.
I'm a teacher; can I use NationStates in my form?
Yes, some schools are doing very cracking things with NationStates. If you're interested in using this site in an educational environment, please see the NationStates for Educators page.
How practise I get a custom nation blazon?
Nations with populations over 500 one thousand thousand tin can write their own pretitle. Others, nevertheless, must choose from the drop-down carte du jour.
Etiquette
It'south free speech, and so I tin can post whatever I like here, correct?
Ahahahaha! Hahaha! Costless speech! No, it's not. I run this web site, see, so you have to play by my rules. It'southward similar my ain Father Knows Best land.
What tin can I postal service?
You can discuss and debate about almost anything, then long as it's vaguely relevant to politics or NationStates and doesn't fall into any of the categories below. You don't have to be politically correct, but you must maintain a minimum standard of behavior.
What can't I post?
Whatsoever content that is:
- obscene
- illegal
- threatening
- malicious
- defamatory
- spam
This applies to your nation's name, motto, and other customizable fields, any messages y'all write, images yous postal service, or whatever other content you upload or link to NationStates. If yous exercise, your nation will be deleted. Run into the site'due south Terms & Conditions and I Stop Rules Store for details.
Too prohibited is the exercise of "griefing." Griefing is playing with the primary aim of abrasive or upsetting other people. If y'all exercise this, the game moderators may take action against you.
Does that apply to my nation's flag?
Yous betcha. In fact, we're much stricter on nation flags than we are on forum posts, because they're not open for claiming and argue. If y'all want to make a political indicate, it'due south best you use the forum, where other people have the correct of reply. If yous use your flag, y'all run the risk of having it removed if we determine it breaks site rules nearly content and beliefs.
I got into an statement with this idiot in the forums, and I got deleted and he didn't! How come up yous allow pro-Cosmic argument, but when someone tries to tell the True story of the coming of Christ—
Okay, permit me terminate y'all there. It might wait as if you lot are existence persecuted for your political views, but what most probable happened is yous fabricated a personal assail and your opponent didn't. No matter what the subject thing, if you don't conduct yourself in accordance with the rules of etiquette, you volition get into trouble with the moderators. The best fashion to become your points beyond in the forums is to remain calm and respect other people's right to disagree with y'all.
Some other histrion posted something offensive!
People get offended at dissimilar things, and then starting time make sure information technology falls into one of the above categories. If it does, delight report it to the game moderators using the Getting Assist page, or if information technology's in the forums, to the Moderation forum.
Considering our moderators are players who have volunteered to help out of the goodness of their hearts, delight deal with lesser disputes without involving them. For case, if someone in your region is annoying you, your region's Founder or WA Delegate tin can eject them.
Tin can I steal some other player'southward nation?
No. This is fraudulent behavior and breaches the site's terms & conditions. The same applies to whatsoever effort to impersonate another thespian, including attempting to hack nation or region passwords.
Tin I invade other people's regions?
Yeah. See: Regions.
Can I have multiple nations?
Yes, simply but 1 can be a World Assembly member at any one fourth dimension.
Where can I discover out more about the rules?
While this FAQ (and the Terms & Conditions of Utilise) cover all of the rules at a high level, you can find more than detail than you probably ever want to know in the 1-Stop Rules Shop on the forums.
You may as well wish to read our Privacy Policy.
Source: https://www.nationstates.net/page=faq
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